Post by firepaw on Oct 25, 2019 1:19:16 GMT
Biography
Character Name: Rinn Ashfire (Goes by 'Firepaw')
Character Level: 1
Race: Tabaxi
Gender: Male
Alignment: Chaotic Good
Deity: Selune and The Cat Lord
Size: Medium
Hair: Orange, tabby colored fur
Eyes: Green
Height: 4'5
Weight: 80 lbs
Age: 12
Appearance: A young Tabaxi, entering his coming of age years, Rinn has a slender bipedal feline form with bright, round green eyes, orange fur with darker contrasting stripes throughout that fur and a long thin tail trailing behind him, often with an eager twitch.
History: Rinn was born in a small Tabaxi village, unassuming enough to have not left a lasting impact on his memory. His first memory is of the panic of rushing water. The pull of a voice, whether it was imagined by him, or something else, he couldn’t be sure, but the small toddler was drawn to the water and the next thing he knew, it was surrounding him, filling his lungs.
He awoke, the vision of a creature, almost pure of light. And then, a blink later, he was being picked up by a tall, lithe human woman, whom he would come to call mother. Lara and her husband, an Elf named Ondroth, were nobles returning home from a holiday. While Ondroth had several children with a previous mate, they had all long since grown, but Lara could not have children of her own, and quickly fell in love with the wide green eyes of the little orange-furred child the moment that his whiskers twitched in her direction.
They named him Rinn and he grew up happy in the lands the family owned. He spent long days climbing trees, racing through mud and rolling through the grass which he could do because he’d learned a trick. One day when he was worried he’d get in trouble with his father for not keeping his clothing properly clean, he found that he could make them clean, by seemingly the force of his own will. And he could do much more than that. Sometimes, he could focus and make this happen, but other times, strange and even powerful things would happen even when he didn’t mean for it to.
Rinn’s father told him about magic and the Elf could even do some, although it seemed different from what Rinn could do. He was told over and over to be careful with his power but Rinn always wanted to test his limits and to push them to do more. He enjoyed the feeling of power than ran through his body when he commanded it.
As he got older, he found himself often bored with proper schooling. The family grounds were, by this time, fully explored and even most of the town. He knew it’s secrets and wanted more. Often, travelers would come through the town with many stories of their adventures and Rinn wanted nothing more in his heart to join them and go explore the world outside of his home. As his wanderlust began to get the better of his daydreams, he also felt the pangs of jealousy arise more deeply when witnessing the rather constant achievements of his half-siblings.
One day, he met an adventurer who was passing through and after a long day of listening to his tales Rinn was full of unquenchable excitement. A rather decent sum of gold later, (which he may have pilfered from his parents, but he was sure it would be worth it when he came back a hero) has bought him passage with the man to his next destination, the city of Waterdeep.
Personality: Charming and charismatic, Rinn is, well, in a word, cute. Most people think so anyway. He keeps a sparkle in his eye and playful outgoing nature, but, growing up nobility, he knows also how to behave himself and use his manners, when he must. He can be a bit spoiled however, being the youngest in his family as well as how doted upon he was by his mother. While he won’t throw a fit when told ‘no’, he has no qualms against ignoring rules when it suits him, rarely considering the consequences of actions. He thinks that his charm will get him out of any trouble, and when it doesn’t, his magic will.
He puts a lot of stock in his magic. He trusts it, relies on it and actively wants more. The rush of power is an addictive feeling, but he has little desire to study it academically, preferring the mystery and wonder of it. He craves adventure and a life of never quite standing still, and yet he is almost equally drawn to pleasing his parents because as much as he loves magic, he also craves attention and approval, especially from his family. He thinks that power will make them proud, after all, he will never be an Elf, and therefore has to work harder for others to look at him with the reverence in which they look at his father.
Stats
Ability Scores
Using point buy or the standard array give us the following stats:
Strength: 8
Dexterity: +2 14 = 16
Constitution: 13
Intelligence: 12
Wisdom: 10
Charisma: +1 15 = 16
Class Sorcerer
Cantrips: Sword Burst, Fire Bolt, Prestidigitation, Mage Hand
Level 1: Feather fall, Mage Armor
Skills
Deception, Persuasion, History, Insight
Cat's Claws, Feline Agility, Darkvision, Sorcerous Origin (Wild Magic), Position of Privilege
Proficiencies & Languages
- Daggers, Darts, Slings, quaterstaffs, light crossbows
- Common, Elvish, Dwarvish
Background Noble
Personality Traits:
-I wish to travel and learn as much as I can before settling down and actually doing the jobs that come with my position.
-My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world.
Ideal: I must prove that I can handle myself without the coddling of my family.
Bond: Personal: I will face any challenge to win the approval of my family.
Flaw: My composure slips sometimes when things don't go my way.
Gear Quarterstaff (A sleek wooden staff which extends into clawed hooks that hold a sturdy leather ball*) Ball is his Arcane focus. Two daggers. Explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 day's rations, waterskin, 50 ft hempen rope). Dragon Chess gaming set, A set of fine clothes, A signet ring, Scroll of Pedigree, 25 gold.
Character Name: Rinn Ashfire (Goes by 'Firepaw')
Character Level: 1
Race: Tabaxi
Gender: Male
Alignment: Chaotic Good
Deity: Selune and The Cat Lord
Size: Medium
Hair: Orange, tabby colored fur
Eyes: Green
Height: 4'5
Weight: 80 lbs
Age: 12
Appearance: A young Tabaxi, entering his coming of age years, Rinn has a slender bipedal feline form with bright, round green eyes, orange fur with darker contrasting stripes throughout that fur and a long thin tail trailing behind him, often with an eager twitch.
History: Rinn was born in a small Tabaxi village, unassuming enough to have not left a lasting impact on his memory. His first memory is of the panic of rushing water. The pull of a voice, whether it was imagined by him, or something else, he couldn’t be sure, but the small toddler was drawn to the water and the next thing he knew, it was surrounding him, filling his lungs.
He awoke, the vision of a creature, almost pure of light. And then, a blink later, he was being picked up by a tall, lithe human woman, whom he would come to call mother. Lara and her husband, an Elf named Ondroth, were nobles returning home from a holiday. While Ondroth had several children with a previous mate, they had all long since grown, but Lara could not have children of her own, and quickly fell in love with the wide green eyes of the little orange-furred child the moment that his whiskers twitched in her direction.
They named him Rinn and he grew up happy in the lands the family owned. He spent long days climbing trees, racing through mud and rolling through the grass which he could do because he’d learned a trick. One day when he was worried he’d get in trouble with his father for not keeping his clothing properly clean, he found that he could make them clean, by seemingly the force of his own will. And he could do much more than that. Sometimes, he could focus and make this happen, but other times, strange and even powerful things would happen even when he didn’t mean for it to.
Rinn’s father told him about magic and the Elf could even do some, although it seemed different from what Rinn could do. He was told over and over to be careful with his power but Rinn always wanted to test his limits and to push them to do more. He enjoyed the feeling of power than ran through his body when he commanded it.
As he got older, he found himself often bored with proper schooling. The family grounds were, by this time, fully explored and even most of the town. He knew it’s secrets and wanted more. Often, travelers would come through the town with many stories of their adventures and Rinn wanted nothing more in his heart to join them and go explore the world outside of his home. As his wanderlust began to get the better of his daydreams, he also felt the pangs of jealousy arise more deeply when witnessing the rather constant achievements of his half-siblings.
One day, he met an adventurer who was passing through and after a long day of listening to his tales Rinn was full of unquenchable excitement. A rather decent sum of gold later, (which he may have pilfered from his parents, but he was sure it would be worth it when he came back a hero) has bought him passage with the man to his next destination, the city of Waterdeep.
Personality: Charming and charismatic, Rinn is, well, in a word, cute. Most people think so anyway. He keeps a sparkle in his eye and playful outgoing nature, but, growing up nobility, he knows also how to behave himself and use his manners, when he must. He can be a bit spoiled however, being the youngest in his family as well as how doted upon he was by his mother. While he won’t throw a fit when told ‘no’, he has no qualms against ignoring rules when it suits him, rarely considering the consequences of actions. He thinks that his charm will get him out of any trouble, and when it doesn’t, his magic will.
He puts a lot of stock in his magic. He trusts it, relies on it and actively wants more. The rush of power is an addictive feeling, but he has little desire to study it academically, preferring the mystery and wonder of it. He craves adventure and a life of never quite standing still, and yet he is almost equally drawn to pleasing his parents because as much as he loves magic, he also craves attention and approval, especially from his family. He thinks that power will make them proud, after all, he will never be an Elf, and therefore has to work harder for others to look at him with the reverence in which they look at his father.
Stats
Ability Scores
Using point buy or the standard array give us the following stats:
Strength: 8
Dexterity: +2 14 = 16
Constitution: 13
Intelligence: 12
Wisdom: 10
Charisma: +1 15 = 16
Class Sorcerer
Cantrips: Sword Burst, Fire Bolt, Prestidigitation, Mage Hand
Level 1: Feather fall, Mage Armor
Skills
Deception, Persuasion, History, Insight
Cat's Claws, Feline Agility, Darkvision, Sorcerous Origin (Wild Magic), Position of Privilege
Proficiencies & Languages
- Daggers, Darts, Slings, quaterstaffs, light crossbows
- Common, Elvish, Dwarvish
Background Noble
Personality Traits:
-I wish to travel and learn as much as I can before settling down and actually doing the jobs that come with my position.
-My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world.
Ideal: I must prove that I can handle myself without the coddling of my family.
Bond: Personal: I will face any challenge to win the approval of my family.
Flaw: My composure slips sometimes when things don't go my way.
Gear Quarterstaff (A sleek wooden staff which extends into clawed hooks that hold a sturdy leather ball*) Ball is his Arcane focus. Two daggers. Explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 day's rations, waterskin, 50 ft hempen rope). Dragon Chess gaming set, A set of fine clothes, A signet ring, Scroll of Pedigree, 25 gold.