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Post by 3personal5me on May 21, 2019 20:46:59 GMT
Craig grows more powerful by the day.
HP is now 20
New Features:
• Blood Maledict: You can invoke a Blood Curse that you know. When invoking a Blood Curse, but before it affects the target, you may choose to Amplify the Curse by taking damage equal to your Crimson Rite damage die. Amplified curses gain an additional effect noted in their description. Creatures that do not have blood are immune to Blood Curses (DM discretion). You can use this feature once. You regain expended uses after finishing a short or long rest. • Blood Curse of the Marked: As a bonus action, you can mark an enemy within 60 feet. Until the end of your turn, all Crimson Rite damage you deal to the target is doubled. Amplify: You cause the marked target to also lose resistance to your Rite damage type until the beginning of your next turn.
Thank you very much sir!
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Post by Kai Wren on May 23, 2019 18:13:51 GMT
Done
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