Post by mrshnigles on Dec 24, 2018 20:33:43 GMT
Character Name:Gorien
Character Level:3
Race: Human
Gender:Male
Alignment:Chaotic Neutral
Deity:None
Size:Medium
Hair:Light Brown (quite short)
Eyes:Brown (same as hair)
Height: 5’7”
Weight: 127lbs.
Age:28
Appearance: average height with a square jaw and thinish face. Wears a brown leather vest over a plain white button down shirt
History:He was born and immediately tossed into his schooling by his parents who wanted him to be a talented mage one day. He was quite good at learning magic but he lacked motivation and began hanging around the streets picking pockets and getting into trouble. After bailing him out of jail one too many times his parents cast him out of the family ironically just a little while before his family fell as nobles. He took to sleeping outside the city lest get caught by the guards and thrown in jail again with no one to get him out, so he relied on his magic to get around and started doing odd jobs for someone with his skillset. This included forgeries, break-in’s, distracting authorities and other less than legal activities. But after a recent failure at a job and narrowly escaping capture he decided that it may be safer to lay low and look at jobs of a more legal nature.
Personality:A criminal by nature he observes others by how much they may be worth (or more like what’s in their pockets) but after many a run in with a law has chosen an adventuring life instead. He is confident in his skills and may often come off as snarky but ultimately he means well and tries his best to be useful.
Ability Scores:
Strength: 8 (-1)
Dexterity: 16 (+3
Constitution: 10 (+0)
Intelligence: 16 (+3)
Wisdom: 8 (-1)
Charisma: 14 (+2)
Class
3 levels of rouge choosing Arcane Trickster for my subclass
Spells:
Cantrips: (Arcane Trickster): Mage Hand, Chill touch, and Dancing lights (Magic initiate): Shocking Grasp and Minor Illusion
(2 slots and one daily use)1st Level: (Arcane Trickster): Catapult, Charm Person, and Silent Image (Magic Initiate): Disguise Self
Skills
Acrobatics, Sleight of Hand (Expertise), Stealth, Arcana (Expertise), Investigation, Deception, Persuasion
Proficiencies & Languages
Weapons/Armor:Light Armor, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Short Swords
Tools:Card games, Thieves tools, Calligraphers Supplies
Languages: Common, Dwarvish, Thieves’ Cant
Background: Criminal
Feats: Magic Initiate:
Chose wizard, the Shocking Grasp and Minor illusion Cantrips and the 1st level spell Disguise Self
Gear:
Weapons and Armor: Studded Leather Armor, Club, Shortsword, 2 Daggers, Hand Crossbow, 20 Bolts in Bolt Case
General: Burglar's Pack, 2 Person Tent, Bedroll, Thieves tools, Calligraphers supplies ,Crowbar ,Set of dark common clothes, Hood, Belt pouch, Sack (contains bedroll and tent)
215 GP 9 SP
Character Level:3
Race: Human
Gender:Male
Alignment:Chaotic Neutral
Deity:None
Size:Medium
Hair:Light Brown (quite short)
Eyes:Brown (same as hair)
Height: 5’7”
Weight: 127lbs.
Age:28
Appearance: average height with a square jaw and thinish face. Wears a brown leather vest over a plain white button down shirt
History:He was born and immediately tossed into his schooling by his parents who wanted him to be a talented mage one day. He was quite good at learning magic but he lacked motivation and began hanging around the streets picking pockets and getting into trouble. After bailing him out of jail one too many times his parents cast him out of the family ironically just a little while before his family fell as nobles. He took to sleeping outside the city lest get caught by the guards and thrown in jail again with no one to get him out, so he relied on his magic to get around and started doing odd jobs for someone with his skillset. This included forgeries, break-in’s, distracting authorities and other less than legal activities. But after a recent failure at a job and narrowly escaping capture he decided that it may be safer to lay low and look at jobs of a more legal nature.
Personality:A criminal by nature he observes others by how much they may be worth (or more like what’s in their pockets) but after many a run in with a law has chosen an adventuring life instead. He is confident in his skills and may often come off as snarky but ultimately he means well and tries his best to be useful.
Ability Scores:
Strength: 8 (-1)
Dexterity: 16 (+3
Constitution: 10 (+0)
Intelligence: 16 (+3)
Wisdom: 8 (-1)
Charisma: 14 (+2)
Class
3 levels of rouge choosing Arcane Trickster for my subclass
Spells:
Cantrips: (Arcane Trickster): Mage Hand, Chill touch, and Dancing lights (Magic initiate): Shocking Grasp and Minor Illusion
(2 slots and one daily use)1st Level: (Arcane Trickster): Catapult, Charm Person, and Silent Image (Magic Initiate): Disguise Self
Skills
Acrobatics, Sleight of Hand (Expertise), Stealth, Arcana (Expertise), Investigation, Deception, Persuasion
Proficiencies & Languages
Weapons/Armor:Light Armor, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Short Swords
Tools:Card games, Thieves tools, Calligraphers Supplies
Languages: Common, Dwarvish, Thieves’ Cant
Background: Criminal
Feats: Magic Initiate:
Chose wizard, the Shocking Grasp and Minor illusion Cantrips and the 1st level spell Disguise Self
Gear:
Weapons and Armor: Studded Leather Armor, Club, Shortsword, 2 Daggers, Hand Crossbow, 20 Bolts in Bolt Case
General: Burglar's Pack, 2 Person Tent, Bedroll, Thieves tools, Calligraphers supplies ,Crowbar ,Set of dark common clothes, Hood, Belt pouch, Sack (contains bedroll and tent)
215 GP 9 SP