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Post by 3personal5me on Aug 31, 2019 5:58:15 GMT
The sun had just begun its long descent to the horizon, shining down upon a small public square in the dock ward. Pedestrians were everywhere, befitting a day with such pleasant weather. The sound of chatter filled the air; Several people fished in the lazy river, some ate at a local outdoor cafe, while others bought and sold goods around the square. Pets were walked, beggars plied their trade, and many more were simply passing through. The scent of fish, both fresh caught and fresh cooked, wafted through the air on a cool breeze. It was here that our heroes found themselves, by one way or another; perhaps by coincidence, perhaps by fate. Regardless of the mechanisms that lead to the events of the day, it surely would prove to be fortunate that they were nearby. ((Alright! this is an adventure for moralhazard sojourn enchilada and Jarovbees ! As you can see, its a busy day in the square today! I trust you can all come up with some reason to be nearby. I'm specifically looking for placements on the battle grid, but, of course, you're free to have fun with it! I promise the action will start soon! And please ignore the tokens next to the map, they are just there for my convenience))
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Jarovbees
Approved
Playing: Solstice (Paladin 6)/Umbrae (Sorcerer 1/Warlock 4)/Avren Wands (Rogue 2/Sorcerer 1)
Posts: 706
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Post by Jarovbees on Aug 31, 2019 15:26:05 GMT
Warden tended to be most active at night, for a variety of reasons, but that didn't mean she was never spotted during the day. Eager to grab a snack from somewhere before her assignment for the Red Sashes would take precedence, she paced around the square looking for something that would stand out. Her appetite was definitely there, but she wasn't going to be excessively picky when most of her limited funds needed to be spent elsewhere. The cafe would be a last resort, unless it was evidently playing host to races more exotic than dwarves or halflings or such. She had a limited amount of fucks to give today, and none for a chilly reception due to her horns and tail.
Even outside the cafe, she was subject to some staring, though that might also be due to the splint mail and glaive she had on her person. As a native Waterdhavian, she knew well that it marked her as an adventurer type, as most outside the watch or guard didn't walk around armed and armored. But the tiefling woman would rather endure stares than be caught without some form of protection. Waterdeep could be a dangerous place, especially the parts she tended to frequent. Better to have it and not need it than need it and not have it.
(Place her at the square, maybe the northeast corner?)
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Post by 3personal5me on Aug 31, 2019 16:37:21 GMT
(If you could give me the point in relation to npc 14 ((one down, two to the right or whatever)) that would be perfect. Tonight I'll probably add in numbers so we can use grid coordinates)
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Jarovbees
Approved
Playing: Solstice (Paladin 6)/Umbrae (Sorcerer 1/Warlock 4)/Avren Wands (Rogue 2/Sorcerer 1)
Posts: 706
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Post by Jarovbees on Aug 31, 2019 18:56:28 GMT
(I'll say three squares down.)
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Post by moralhazard on Aug 31, 2019 22:26:27 GMT
About an hour earlier, in a training space in the Dock Ward...
The clash of steel on steel rang through the practice room. Kara shifted her stance and drove forward, her glaive slashing through the air in a silver-brown blur, spinning around her and driving down. Her opponent, a swarthy looking dwarf with a thick, heavy beard, roared his counterstrike, driving his axe up. He hooked the edge of the glaive against it, and yanked, hard. Sweat poured down his reddened face, and the muscles in his arms bulged, his eyes straining against his face. Kara gritted her teeth, grunting herself – and held. She wore a black undershirt, soaked with sweat; the muscles in her arms bulged as well, straining heavily against the thin wrappings that surrounded them. A faint ripping sound echoed beneath the clash of blades through the practice arena. The dwarf pulled a little harder, his whole body shaking with the strain. Kara twisted, yanking the blade free, and jerked the heavy butt of the glaive around, the blow holding an inch from his chin. The dwarf bellowed laughter, still gripping his axe tight. “WELL STRUCK!” He boomed, loud enough that a handful of others in training turned to look as well. Kara pulled the glaive back, resting the heavy butt of the weapon against the ground. “Good match,” she said, after a moment, and inclined her head once. The dwarf chuckled. “I’d expect no less of a student of Ironfist,” he said, grinning a snaggle-toothed grin beneath his thick beard. “It was an honor, Bellringer.” Kara bowed her head more deeply this time, accepting the compliment to the dwarf who had trained her much more easily than she accepted them to herself. To do otherwise would be to fail to honor Branmin Ironfist, and Kara would no sooner do that than she would fail to clean her glaive off after a fight. One of the best parts of the training space was the small tap set against the wall in the back room. Kara stripped off her sweat-soaked tanktop and leggings, and stood beneath the cold water for several long moments, until she had stopped shivering. She pulled on the change of clothing she had brought – she had never had so much clothing before. She didn’t know what to say to Dhaunmyr about all of the clothing that kept appearing in her room; at first she had scowled and tried to give it back, and when that hadn’t worked she had accepted it, and now she was grateful for it. It was nice not to have to do her washing daily. Kara combed her hair out, cleaned off the sweat from the handle of her glaive, checked the edge of the blade, and spent a few moments honing it back to pristine sharpness. She put her half-plate armor back on over the undershirt and leggings, and made her way out of the Helmite practice space, and deeper into the dock ward. Kara checked the sun over her shoulder, and went faster – she didn’t like to keep Dhaunmyr waiting.
Just as sunset begins, at the Dock Ward Square...
“In the oil?” Kara asked, squinting suspiciously at the hunk of bread in her hand. At Dhaunmyr’s encouragement, tentatively, she dipped the bit of homemade bread in the oil, then, as instructed, in the little bowl her roommate and best friend had set out next to it on the grass. Kara still wore her half-plate, as comfortable in it as in her usual tunic, and her glaive sat on her other side, close at hand, her gauntlets tucked neatly between her and the weapon. Kara scowled at the hunk of bread. She didn’t understand exactly why she couldn’t just eat it. It seemed fancy enough already. But, then – even if Dhaunmyr had weird feelings about meat, she’d never not liked anything he’d made. Slowly, she sniffed at it, glanced at Dhaunmyr again, shifted on the shady grass, and took a cautious bite. Kara relaxed, her face brightening to something that – at least relative to her usual expression – was very nearly a smile. She took another bite of bread, chewing steadily, and then another, savoring each moment of the food with her usual reverence. She nodded at Dhaunmyr, pleased, ripped off another hunk of bread, dipped in the oil first, then the spices again, and kept eating, enjoying their pre-sunset picnic in the Dock Ward square.
((Kara is three squares right and one up from NPC 6, in the shade of the trees))
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Post by enchilada on Sept 1, 2019 16:56:20 GMT
Kara went training, that was normal. And while she did that, Dhaunmyr had plenty of other things to get on with, starting with making a meal, a picnic that he’d planned and pencilled in, but not given terribly much thought to. At home, he liked to be extravagant and impressive with presentation, and with his knowledge of foods from many regions, and his ability to figure out which would marry so perfectly together, although that was often a lot of trial and error that he didn’t let anybody see. Something in him felt less flashy, at least on anything but a surface level, so some kind of food that was more rustic was what appealed to his whims.
The dough needed to be left, so he afforded himself a little time to saunter around the markets, finding some spice he likely already owned, but would buy more of eventually to bring back with him. The bread went in the oven, handshaped and lovingly so. It felt strange to work with empty hands, but his rings were left on the worktop for a little longer, so something could be done about the white hair that now actually found his back.
One option was to cut it, but he felt like, even if his hair had been parted differently, it had been practically the same for a little too long. Dhaunmyr didn’t like the natural ends, though, and trimmed them to be blunt and perfect. It was braided a number of ways, but it seemed almost too awkward to work with. He found an impulsive answer in the kitchen, and he left it to develop for a while. For a moment, he felt quite peaceful.
That was only the morning, though, and with his food in a basket so he wouldn’t forget to go back for it, Dhaunmyr left for somewhere a little out of Waterdeep, where he was far closer to whatever tugged at him in the nights that were populated by darling moths and, no matter what he did, a desperation for home. The trees were strong and sturdy by his side, a branch looping through the handle of the basket. He had his own place, his own spot he was fairly sure not even the worms and bugs knew about, targets up and down trees, and just — quiet.
He didn’t really think, he just felt. Dhaunmyr felt everything melt away with the power of his bow, he felt the earth hum and reach out to him, branches snag his cloak as he left before sundown even began. They were like ancient hands, terrified for their descendants, wanting to grab them and keep them close. Only once he was back in stone and chopped wood and metal surroundings, did he consider that the plaster and brick lacked what he got out there. It wasn’t just about variety of height, space, no people to get in the way, that each shot among the trees was a prayer unspoken, but known and heard more loudly than poetry or song.
And then he spotted Kara, and his mind cleared of the spiritual fog that clouded it from seeing people as anything more than shuffling zombies, taking up space where he should have been walking. He didn’t have time to put his things away, or get changed, but he supposed that didn’t matter too much. Dhaunmyr swept his hair from his face, the ends newly pink. The excitement of seeing Kara outweighed his insecurity.
Dhaunmyr was almost too preoccupied with watching Kara enjoy the bread to have any of his own. No thought, again, he just got on with it. After he’d had his first torn off hunk, he blinked slowly a few times, surprising himself, but happy enough with the situation to continue. It still wasn’t quite the same amount as any given person on the street would eat, but it was an improvement. Childishly, he thought, Dhaunmyr was almost proud of himself. It didn’t really matter, though.
“Eilistraee will be around strongly tonight, I’ve felt her so clearly all day. I don’t think it’s anything to do with me, but...” Dhaunmyr didn’t expect a response, or much recognition. He didn’t exactly care, either, but that was neither here nor there. “Maybe it’s just a weird feeling, or something, I’m just having... a moment. I’m between places, I... do you think the bread’s alright?”
((dhaun’s in the square right of kara))
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Post by sojourn on Sept 1, 2019 19:15:00 GMT
Summer 1490 DR Somewhere in the Dock Ward | Afternoon E lias wasn't a resident of the Dock Ward, but the blacksmith preferred to either deliver or discuss his craftsmanship personally whenever possible. Today had been a consultation which had led to a lively debate which had eventually resolved itself into an impressively successful sale, and the once-noble told himself it had, in part, been because he'd spared no effort to charm and impress: dressed in chainmail and a fine tunic, greatsword slung over his shoulder, deep black curls tamed in a tie behind his horns (what was left of the pair, of course, the remaining one that was not a nub decorated with a few fine silver baubles and rings along with his ears). It was certainly not a cool summer day, and the tiefling's long strides were made with quick confidence through the streets, making his way from a long discussion about iron versus steel blades and the salt of the sea with a captain and his first mate. The order was a good one, and Elias felt he'd made a strong case for the expensiveness of his craft, all without needing to drop any names other than his own instead of his family's. Well. Not that he could, anyway. Not that he needed them, either—the question of whether or not that made him a competitor to or simply an employee of the House of Bladesemmer still a curious complication. Thoughts already turning to the materials he'd beed to order and the other projects he'd have to shift his timelines for in order to have these new weapons ready before the impressive Sea Sprite and her merchant crew set sail, the tiefling paused on a bridge crossing over one of the Dock Ward's small canals, silver gaze skimming over the water and watching a few small boats drift by beneath, little vessels laden with simple wares for one of Waterdeep's many markets. He was aware that he struck his own curious figure—a few faces passing beneath him scowling or looking away—blue-skinned, scarred, and obviously inhuman in spite of features carved from respectable noble stock, clothed in armor and expensive livery, far too well-armed to be a mere commoner and yet hardly rugged enough to even resemble a seasoned adventurer. The tiefling stood out here in the Dock Ward, he realized as he squinted at his reflection in the ripples of the water, frowning back at himself, rolling his eyes at his reflection before he leaned away and began the long, hot walk back to his quiet smithy in the no-less busy but much more familiar Trade Ward.
((Elias is near NPCs 11 and 12 on the bridge.))
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Post by 3personal5me on Sept 2, 2019 5:48:01 GMT
The peace continued for another moment, a precious second that wasn't truly appreciated by those in the immediate area. From the south, a battle cry rang out. A gruff voice, filled with anger, boomed. "To arms!" The cry was reciprocated by many in the area, as they began to draw weapons from hidden locations. Two men next to a cart down the street from Kara and Dhuan cast off their cloaks, revealing chain mail armor underneath. From the cart they drew spears and shields, before hurrying to the bridge. More spears were drawn around the square, more disguises removed to reveal leather armors, and the armed men began to corral innocents. Warden and Elias had a clear view as one was struck down by a vicious thrust from one of the spear-men. A moment later, to the south, a second was slaughtered by a Fire Bolt from a wizard. He strode down the street with confidence, stepping over the smoldering corpse, to join the man who had begun the battle.
The man who was walking his dogs joined the wizard. He wore leather armor, a heavy crossbow cradled in his muscled arms, and a mace on his hip. He towered over the wizard, clearly the superior of the two. His hounds moved to flank him and his cohort without word. "This city has grown complacent! You put your trust in a City Watch that can't protect its own citizens! Today, we prove it! We're sending a message, and it's written in blood!"
ROLL FOR INITIATIVE!
(Time for action! Sort of bending the rules on surprise rounds right now, to help set up the scene. It's a pretty straight forward setup, so there's not much to explain. Best of luck!)
Initiative Rolls:
4 6Q6JJewU1d20
9 1d20
11 1d20
12 1d20
14 1d20
19 1d20
20 1d20
21 1d20
22 1d20
23 1d20
24 1d20
25 1d20
26 1d20
Enforcer 1 (E1) 1d20+1
Enforcer 2 (E2) 1d20+1
Spear-man 1 (S1) 1d20
Spear-man 2 (S2) 1d20
Spear-man 3 (S3) 1d20
Spear-man 4 (S4) 1d20
Dog 1 (D1) 1d20+2
Dog 2 (D2) 1d20+2
Wizard (W) 1d20
Leader (L) 1d201d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20+1·1d20+1·1d20·1d20·1d20·1d20·1d20+2·1d20+2·1d20·1d20
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Post by sojourn on Sept 2, 2019 11:58:31 GMT
Initiative for Elias: k_AWdW3E1d20+1
(Ouch.)1d20+1
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Post by enchilada on Sept 2, 2019 12:04:02 GMT
wnrlSCUz1d20+31d20+3
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Jarovbees
Approved
Playing: Solstice (Paladin 6)/Umbrae (Sorcerer 1/Warlock 4)/Avren Wands (Rogue 2/Sorcerer 1)
Posts: 706
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Post by Jarovbees on Sept 2, 2019 13:27:29 GMT
Warden's initiative: VaUJqOIR1d201d20
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Post by moralhazard on Sept 2, 2019 13:48:55 GMT
Kara’s initiative (feral instinct advantage): otXiM4wO1d20+1 or 1d20+11d20+1·1d20+1
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Post by 3personal5me on Sept 3, 2019 3:14:05 GMT
INITIATIVE LIST Dhuan-22 E1-21 D2-20 npc 21-20 npc 22-20 S1-19 S3-19 npc 20-18 npc 24-17 npc 23-15 Warden-14 npc 14-13 npc 4-10 npc 19-10 Kara-9 npc 25-9 D1-9 S2-8 E2-8 W-6 L-6 npc 11-7 Elias-4 S4-4 npc 9-3 npc 12-2 npc 26-1 Seeing as I am a merciful god, all players immediately win initiative ties (this time) enchilada is up first!
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Post by enchilada on Sept 4, 2019 17:31:54 GMT
“Would you mind?” Dhaunmyr spotted the issue before it fully resolved itself. Originally, he’d planned to run right at the one who decided to open his mouth, but that wouldn’t make tactical sense. The men right in front of him would certainly pose a risk. Kara wasn’t ready, but Dhaunmyr hadn’t had time to stop being ready, from the forest. A lucky twist of fate, maybe.
It depended on how much he actually wanted to do anything. Did he really care? The question answered itself by the time he got himself onto his feet, bowstring drawn back to his cheek. “You’re really rather ruining my plans.” Dhaunmyr didn’t even think about it anymore, once there was an arrow, now it was far from his face.
(I’m assuming light based disadvantage- going for E1) |Xwg10zv1d20+6 / 1d20+6
(if hit)
1d8+3
(Attack 2) 1d20+6 / 1d20+6
(if hit)
1d8+3 1d20+6·1d20+6·1d8+3·1d20+6·1d20+6·1d8+3
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Post by moralhazard on Sept 4, 2019 22:22:56 GMT
Kara's AoO:
Glaive attack-of-opportunity against E1: bnuMxg201d20+7 If successful, damage: 1d10+41d20+7·1d10+4
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